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Apocalypse World War II
The Best Exotic Marigold Hotel
Music from the Batman Trilogy
The Possession


How to Train Your Dragon 2
Dawn of the Planet of the Apes
Captain America:  The Winter Soldier
Rio 2


In-Context- Guardians of the Galaxy
Interview: Jeff Russo
In-Context- Dawn/Planet of the Apes
Interview: Neil S. Bulk
A Composer's Guide to Video Game Music


Soundcast 79 - Oscar Best Score Noms
Soundcast 78 - The Battle of the Five Armies
SoundCast 77 -Music of Marvel Phase 3 P2
Interview: The Flight (Alien Isolation
Interview: Johann Johannsson











The SoundCast | The Official Podcast of

The official podcast of, The SoundCast is hosted by Christopher Coleman and features reviews and discussions centered around film, TV, and video game soundtracks. Special edition episodes include interviews with composers and other industry professionals.


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Episode 81 - Avengers:  Age of Ultron

Kristen Romanelli and David Kociemba return and join Christopher Coleman and Marius Masalar to discuss, in-depth, both the film and film score, by Brian Tyler and Danny Elfman, for Avengers: Age of Ultron. Also, WHYBLT? is back and they share three scores you might have recently missed that you should be listening to!

Episode Highlights

00:37 — Opening and Welcome to Kristen Romanelli and David Kociemba
09:18 — WHYBLT? What have we been listing to.
17:09 — Avengers: Age of Ultron - General film reaction
26:36 — Avengers: Age of Ultron - General score reaction
42:58 — Avengers: Age of Ultron - Spoiler film discussion
01:07:42 — Avengers: Age of Ultron - Spoiler score discussion
01:30:33 — The Final question: Where does the score work best?

Music Selections

00:01 — "New Avengers" (Avengers: Age of Ultron) by Danny Elfman
09:46 — "Opening" (Far from the Madding Crowd) by Craig Armstrong
11:29 — "Seven Chests" (Pirates Passage) by Andrew Lockington
13:36 — "Main Title" (Tom Sawyer and Huckleberry Finn) by Robert Gulya
16:41 — "Rise Together" (Avengers: Age of Ultron) by Brian Tyler
37:18 — "Hulkbuster" (Avengers: Age of Ultron) by Brian Tyler
42:20 — "The Battle" (Avengers: Age of Ultron) by Brian Tyler
54:28 — "Vision" (Avengers: Age of Ultron) by Brian Tyler
01:06:24 — "Wish You Were Here" (Avengers: Age of Ultron) by Brian Tyler
01:10:12 — "Outlook" (Avengers: Age of Ultron) by Brian Tyler
01:11:03 — "Red Ledger" (The Avengers) by Alan Silvestri
01:12:13 — "Vision" (Avengers: Age of Ultron) by Brian Tyler
01:06:24 — "Wish You Were Here" (Avengers: Age of Ultron) by Brian Tyler
01:40:33 — "Farmhouse" (Avengers: Age of Ultron) by Danny Elfman
01:42:30 — "Avengers: Age of Ultron" (Avengers: Age of Ultron) by Danny Elfman


Follow Kristen Romanelli on Twitter.
Find David Kociemba at Emerson College
Follow Marius Masalar Twitter.
Follow Christopher Coleman Twitter.

Support Tracksounds:

Most of the  soundtracks mentioned in this episode can be found at Amazon.  Your purchases through these links help us to keep on keepin' on!  Thank You!

Buy Soundtracks at


Download the latest episode

Interview - Gareth Coker (Ori and the Blind Forest)

Marius and Gareth sit down for a detailed discussion about Ori and the Blind Forest—the game, the score, and the incredible stories behind its four-year development cycle. Naturally, they stray off topic too, tackling the future of game audio, the role of library music in modern scoring, the power of game music concerts, and the amazing resource that Twitch has become for gamers and developers alike.

Episode Highlights

00:00 - 01. Ori Lost in the Storm
16:49 - 02. Naru Embracing the Light
22:55 - 04. The Blind Forest
32:16 - 07. Finding Sein
34:47 - 22. Kuro's Tale II: Her Pain
37:33 - 09. The Spirit Tree
49:34 - 31. The Sacrifice
52:52 - xx. Ori and the Blind Forest (Launch Trailer)
61:11 - 16. Climbing the Ginso Tree
73:36 - 32. Light of Nibel

Music Selections

00:00 - Intro & musical background
04:20 - Getting the Ori gig
06:52 - Long development time for the game and its impact on musical development
10:00 - Moon Studio's distributed development structure
14:36 - Constant testing by the entire team and how it contributes to polish
17:07 - Musical flow on album and why the main title cue isn't on the album
20:52 - How the incredible prologue came together, and its many musical challenges
28:25 - Finding the score's musical identity; references, and how visuals inform the music
33:50 - Unifying the flavours of each location's score
35:42 - Working with the Nashville Music Scoring Orchestra
39:30 - Score excerpt from 'Finding Kuro'
40:30 - Video Games Live concerts and inspiring listeners to engage with new genres
42:14 - The landscape of recent game releases, the role of the composer, patience, and the value of immersing yourself in the project
46:58 - Whether or not new game devs recognize the potential value of great music
50:54 - How Gareth discovered Aeralie Brighton and her magnificent voice
56:21 - Library music and whether or not it's a threat to creative opportunities for composers
59:32 - What's next for game audio? What's the "next level?"
65:15 - Future projects and the way it feels to experience such a huge release
66:42 - Finishing games and how polish and process influence the way people engage with a game
69:31 - Word of mouth marketing, release schedules, and having fun "trolling" on Twitch
71:03 - Having fun "trolling" on Twitch; Twich as a platform for feedback and engagement
73:14 - Conclusion


Download Gareth Coker's score excerpt from "Finding Kuro"

Special thanks to: Greg O'Connor-Read

Support Tracksounds:

Buy Ori and the Blind Forest Soundtrack by Gareth Coker at

Most of the  soundtracks mentioned in this episode can be found at Amazon.  Your purchases through these links help us to keep on keepin' on!  Thank You!

Buy Soundtracks at


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Christopher Coleman (
Marius Masalar (@mathazzar)
Richard Buxton (@monkeybutlerman)
Edmund Meinerts (@edmundmeinerts)
Helen San (@helensan)

Episode and Interview Producer
Christopher Coleman

Interview Producer
Marius Masalar (@mathazzar)

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Composed by Mark Griskey

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